29 November 2015

Furuta Hiroshi Nogisaka46

And here's the latest work :


Furuta Hiroshi
A Japanese Idol, Nogisaka46

It's quite hard to look in the internet 'cause Nogisaka46 is not quite famous
i knew her from instagram

Mojang Bandung

Here's my latest work of the week :


 Mojang Bandung, Melur
I got her instagram and she's pretty so i drew her pict

15 November 2015

Tahu Sumedang

Portrait study of a korean model in digital painting.

With glasses :


11 November 2015

Tahu Blora

A Portrait of my friend, a gift :D

Why Tahu Blora? Well, she's from a city named Blora in Central Java, Indonesia.
We called each other Rama and Sinta. Well i was played as Rama and she played as Sinta in Ramayana myth when we were highschool in Bali.

We lived faraway, i'm in Jakarta and she's in Blora. We haven't met for 8 years, but we still remain in comunication. I would love to fly to her place when i have the time. By the way, Enjoy the pict and thanks for visiting! :D



Aaaaand here she is. She's a lovely, right?

31 Oktober 2015

Tahu Sumedang

I haven't been post for a long time, i'm sorry. Deadlines were chasing me like crazy. But now the situation is a bit relief and I've done some illustration in my spare time, enjoy!
These pics are the series of short hairstyle Asian girls. Why, you say? of course because i love them!
More will coming in every weekend!

Tahu Sumedang is acronym of "Wanita Rambut Sebahu Sungguh Menarik Dipandang"
You'll find my collections of Tahu Sumedang more on my instagram : https://instagram.com/czacaesar/

Tahu Sumedang #6

Tahu Sumedang #5
Tahu Sumedang #4
Tahu Sumedang #3
Tahu Sumedang #2
Tahu Sumedang #1

22 Agustus 2015

It hurts..

It was last Wednesday when i saw Inside Out on theater, then i asked everybody
"Who's going to see Inside Out tonite?"


Then everybody gave their money to me, made me the one who gone to theater to buy the tickets


The total is 34 tickets and when i took a pict as a proof, i realized the tickets taller than me
"Seriously?"


19 Juli 2015

Unbroken Bond : Making Of Part 1 (Maya Hardware Render 2.0 Set Up)

Sorry it's been long since the last post. I haven't graduated yet but i already work in Jakarta now. So time've been busy recently, and i use my time to enjoy myself before i get my arse to work in this article lol.  I've finished my short, well barely finished it, it's not good as maybe everyone expected but i did best as a single fighter for 4 months. Here i would like to mention that i post this article to show you how i did the technical side of the movie; render, lighting, shading, etc. I did some tricks in Maya 2015 so my render would be faster, and i could focusing on animation more.

As i mentioned on the title, i use Maya Hardware Render 2.0 which means i use the viewport render of Maya, and using the advantage of DX11 Shader in Maya 2015. DX11 Shader already implemented in Maya 2013, but you may found some bugs or lags as i read somewhere on the net.

I use this method after i found a blog about Starfish Ninja by Joe Daniels, you can visit the page here : http://starfishninja.blogspot.com/ his blog inspire me to do the same with my student's final short. This topic will be divided into some parts, because it'll probably take long to provide all the information (caused by my addiction to play Witcher 3 i'm sorry). So the first one will be the set up.

Setting Up
You need to change the setting of preferences to DX11 as your rendering engine below :


You need to restart your Maya for the change to take action. Then, you should change your render setting to Maya Hardware 2.0


What's the different? Because you only can render it with Maya Hardware 2.0 if you decide to use DX11 Shader, or you'll only get green result in your render software, or grey material and lighting data in Mental Ray as you can see below :



The advantage of this Shader is, it'll only take SECONDS to generate the rendered image above, even when i set it to 2K image. If you don't believe what i said, here's the proof :


the fastest is 1 Second, and the longest is about 20 seconds (with DOF, Blur). I recommend you to setting the resolution high, because you'll need to reduce it half to 720p because the AA of Hardware 2.0 is imperfect. Here's the setting before you start :



1. File Output is free for you to choose. Targa, PNG, all you need.
2. This "hardware" performance is for animation only. so no need to worry.
3. You can directly use AO in your shot, or you want to put it into render layers (i'll explain later) max samples is 32.
4. I suggest for smoother blur is 0.100 in Shutter Open Fraction while the sample count is 32. 0.200 kinda big for me, but then it depends on the action. you can see it in viewport yourself which suit your needs.
5. The max of AA here is 8 while you'll get 16 in Open GL (it's exactle the same quality) still got a bit of jagginess on the edge (pixelated) so this is why i strongly recommend you to render your shots in 2K image then resize.
6. Gamma Correction let you correct your gamma. i keep it disabled 'cause i already set the gamma to my texture. It'll change the gamma of your shot if you enable it.
7. I strongly recommend you to DISABLE this setting because it'll glitch your rendered shot. I got a lot of problem when i enable it all over my shots.

The pros of this render method are :
1. Fast render time
2. live viewport render (what you see is what you got)
3. DOF and Blur directly without affecting the performance much
4. Can control light, shadows, translucency, etc of your models quite deep

The cons of this method :
1. Shadow quality (you can trick it by make standalone pass)
2. AA quality (tackle the problem by render double the siza then reduce)
3. Fluid quality is limited

Maya Hardware 2.0 can't replace render engine like VRay or Mental Ray, but it could be your solution of fastest render without worry to waste your time rendering. Just trick it with lighting and else. Next will be DX11 Shader.



28 Mei 2015

Delayed Post

So sorry that i have to pending the post due to the tight schedule of my final. now i'm working for 75% done next 9th June, so it'll be hard to sleep (no kidding)

Next, after the final is finally done, i'll be able to post EVERYTHING about the project, and how i can make it with all the animation and render nicely done (i guess), some tips and tricks, and everything else. So be patient and see u soon!

07 April 2015

Prelude of Unbroken Bond

I've told you before that it is time for me to work on my final project. And thus this project would be entitled "Unbroken Bond". I'm excited to write about it here because i will force myself to update my progress here and what i will learn along the way. Maybe something that would help my junior or everyone who in their first time making a short.

But first, lemme take selfie (oops nope). But first, maybe you should take a note that this is my very first experience build a story and thus, bear with me that we will learn a lot along the way.

What this "Unbroken Bond" is about?
Well i had an idea in my mind actually, it first come out when i was in my internship period last year. What if? (very first basic question you have to ask to yourself) What if Romeo and Juliet still had a chance to meet it afterlife?

I have a basic idea, about a boyfriend/husband who just lost his partner, commit a suicide to meet her in the afterlife. This idea flew in my mind when i saw an online article about a husband commit a suicide after finding his wife is dead. Did he thinking he can meet her in afterlife?

From that idea, i was thinking to build a story from there. So i need to know more about what a story is, how to make a good structure story, and how to present it. I got this amazing information about first step in your story in this magnificent book : SAVE THE CAT! by Blake Snyder go check it out!

1. Logline
The book said that the VERY FIRST you must have is a logline. A lot of time people have been ask about the film they make, and maybe that is the very first people will ask about your film. "What is it About?" If you can't answer, well that means you're screwed up. The book also said if we put irony into the logline, the story would be better. An example is in the movie 4 Christmas, a newly wed couple must having a dinner with their divorced parents. See? An irony. So i decided to add an irony to my film. at first i want a young couple, but it won't be so dramatic so how about an elder couple? their love bond for maybe half a century would add the drama and gaining empathy. Not enough, i made the husband blind. He can't see at first and he doesn't know his wife's face. So how will he find and he knows when he meet his wife? don't you want to know? :D So the logline i made : "A blind husband facing death to reunite with his wife" is not just randomly created. I've been thinking through it and i hope it's not bad, if not so good.

2. Cast your Character
In a book by Robert McKee STORY, it is said that a character must have a goal, and the main character have a strong desire to get it. Because the story is constructed through the main character/hero. Let's take a note every main character is a hero in their perspective, the do because they believe it's right to do. So the character motive is the main story here. The main character must have at least one chance to attain their goal so the audience belief that the character is capable for getting his goal. Success or failure is up to your choice. This motive, which hopefully led to a emotional journey, will gain an empathy to the audience, to see the character trying. The audience love when the character trying because they can relate themselves to him/her, creating a bond between the character and audience. So the character must be empathetic. In the Unbroken Bond, the husband desire is to meet his wife. thus, it become his only goal and he is a willful man. He even facing the death to find his wife. Just like the Greek myth Eurydice, but Eurydice is just a coward who goes underworld instead face the death to find his wife.

3. On Risk
What is the risk? What do the protagonist stand to lose if he does not get what he wants? More spesifically, what the worst thing that will happen to the protagonist if he doesn't achieve his desire? Should the protagonist fail, life would go back to normal? The measure of the value of a character's desire is in direct proportion to the risk he's willing to take to achieve it; the greater the value, the greater the risk. Every decision you take, every option you choose will have a risk. The question is "Is it worth it?" In the Unbroken Bond, the husband is taking a risk by committing a suicide to meet his wife. The risk is, will he meet her in the afterlife? And that decision he made, is also become a moral value of him. His action/emotion/decision is building his personal value.

4. Writing Inside Out
No, it is not Pixar upcoming movie. It is a way the story we would tell, we write it inside out. To gain the emotional truth, we have to look at ourself first. If we happen in that person situation, what we would do? That's the purpose of writing inside out. We bringing the story from the main character's perspective, how the world build from him/her as the center, and how he handle the situation. We look a story of a man, of course we expect the story about their life, right? And thus making us wonder if we are in his/her life, what would we do? Imagine the one you deeply in love is being taken from you, what you gonna do? If Liam Neeson would go insane and do whatever it takes to get his family back, why wouldn't you? That's the same question for you, if the one who had been with you for decades was taken, would you want to get him/her back? if you're blind, old, and the only one thing you have is him/her, would you still have passion to live?

5. Character Arc
What is Character arc? well because the story is built from the character, so the character must have an arc to make the story good. What is the character in the beginning, and the one he become in the end? It must be different. I remember when Matthew Luhn from Pixar said in their workshop about Cars 2 : "What is Mater in the beginning of the film? And he is in the end? Does he change?" Because he didn't change, which means no character arc, the story fails. Even the story writer of the film said he should have asking the people about the story. And the character arc define the main character. Ah, just like when i read a review about Frozen by Ed Hooks, an acting and story mentor. He said about Frozen that the audience directed to believe the main character is Anna, but the one who got interesting story development and arc is Elsa. It is weird because most of the time we've been showed about Anna's journey to bring Elsa back, thus she should be the main character, right?

6. Find your Conflict
Every story at least have a conflict, if you follow the "classical rule" of archplot. The conflict is not all about facing an antagonist character. It could be with the environment, situation, or even the character's ego itself. The conflict is not necessarily big, but it must LIFE CHANGING. Something that would change your life for sure, thus creating us a character arc, see? And every conflict led us to : Ending

7. Define your Ending
Your story must end in the way audience can't imagine the other way. Which means we have to be exactly crystal clear about the story. No question in our mind, for example there's still a problem or a story that left behind unexplained. That will left audience with questions. Oh just like when i saw Dreamworks's Home, i got a few question in my mind. There's some action they didn't explain and just rush it to make the movie goes forward. Sometimes you even have to think about your ending first before the main story. Because if you don't have proper ending, then you're screwed. Think how you end your story before you start it.

That's all for now, folks!
That's the story phase i have to attend to get my story done, i've been arranged my story based on the theory and ideas behind what makes a story, and the story keep changing along the way to shape it better. Ii hope you'll also get some useful information here, and will help you along the way.

The next post i will give you a glimps about the story, the inspiration, some reference, so stay tune!

27 Maret 2015

Art of Mr. Hublot arrived from France!

Wow, it's been 2 months from my last post. And i haven't told you that i already finish my internship from Lemon Sky on 29th January and leaving on 2nd Feb.

Right now i'm busy making an animated short film for my final thesis, and soon i'll updating the progress to you guys.

So, because of that, i need a preferences and i think this Art of Mr. Hublot would help me making my movie better. Because, if you don't know, Mr. Hublot is an animated short made by Zeilt Studio from France that winning an Academy Award for Best Animated Movie in 2013, the same year with Disney's get a horse! or Room on the Broom

This book is fantastic, giving lot of information if not all, about the progress of making the short. from sketch to render passes, they even provide the lighting process. It's perfect for someone like me, who in a progress of making one.


Here's some color script provided by the book, and the color i would like to provide in my short is similar with this film, so i kinda excited to see


It is excited and couraging to see the progress. And, i can't wait to work on my project! :D

03 Januari 2015

Happy New Year 2015

I know it's a bit late for cheering Happy New Year 2015 :D because in the same time we mourning for Air Asia QZ8501. I give my deepest condolences for all the plane's passangers family, be strong and hope life will be better. Because of the incident, the new year in Malaysia is not so cheerful as we expected, as the news said.

Beside that, because of LRT in Malaysia is not operating after 12 (it still not even for new year's event) and taxis would charge soo much that we decided to celebrate the new year in our condo, along with foods and friends :D

It's not a happy moment for everyone, but still wishing for better year in 2015. So here's our new year





Pizzas and Home entertainment. hmm hmm not so fancy yeah i know



Make noise and pile of human, hmm hmmm what next



Beers! yeah no party without beer!
well you can't call this party either -_- just bunch of people eating and drinking together in new year's eve lol hope you have a better story than us, Lemon Sky Animation Intern here will cheerfully say : WELCOME 2015!! :D